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----- OBLIVION -----
Daedric Recon
War Summons
Mercenaries
Illuminati Cane & Derby
TES4FILES
ES SCRIPT EDIT
---- MORROWIND ----
Trouble With Milie
Horror Mod
Arcane Guard
Mannequins
Familiar Grimlok
Tolarn Companion
Music Replacement
TESFILES
TESRESPEC
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----- SOFTWARE ----
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THE WAY SUMMONING SHOULD BE!
SUMMON AN ARMY! GO TO WAR!

Twenty spells that add conjuration magic for creating summoned creatures that are not limited to a single summon at a time. The only real thing limiting your army size is your PC and the Oblivion engine. A high elf apprentice conjurer can typically keep six or seven summoned skeletons around.

MAIN FEATURES

Summons are leveled to the player level (see list)
Unlimited Summoning, any number and type
Summon duration up to appox. 3 min with Blood Pact
All War Summons can be immediately dispelled
Use the handy Torch Bearer summon to light your way
Use the "My Punished" summon as a portable chest

To get the spells, see the merchant Beremus by the Tiber Septim Statue in the center of Imperial City Aboretum.

Summon Conjuration Duration Level
Torch Bearer 0 (Novice) 5 min 5
Skeleton 25 (Apprentice) 30 sec 1-4
Zombie 25 40 sec 2-8
My Punished 50 (Journeyman) 30 sec n/a
Scamp 50 60 sec 3-12
Flame Atronach 50 35 sec 4-16
Clannfear 50 40 sec 5-20
Daedroth 50 45 sec 6-24
Dremora 50 55 sec 7-28
Frost Atronach 75 (Expert) 40 sec 8-32
Spider Daedra 75 50 sec 9-36
Wraith 75 40 sec 10-40
Storm Atronach 75 45 sec 11-44
Xivilai 75 55 sec 12-48
Lich 100 (Master) 65 sec 13-52
Imp Brood (3-8 Imps) 100 45 sec 14-56
Skeleton Guardians (2) 100 55 sec 15-60

Note that the level of the summoned creature will be the same level as your player character, but within the limits shown. Therefore, if a level 8 player summons a Lich, he gets a level 13 Lich. On the other hand, if a level 50 player summons a Skeleton, he gets a level 4 skeleton.

In addition to the above seventeen summoning spells, there are also the spells "War Blood Pact", "War Dispel Summons", and "War Tag Target". Like the "Torch Bearer" spell, these are awarded at the statue with no gold cost. "War Blood Pact" will increase the duration of all your War summons by the amount of health you sacrifice... 90% of your current health is taken as damage when you cast this spell. The amount of damage taken is tranferred to all War summons as added seconds of life. A message is shown that tells you how many summons you have boosted for how many seconds. Note that you can only boost a summon with War Blood Pact once. If your summons are in the way, or behaving badly, you can use "War Dispel Summons" to immediately dispel all War Summons. To cause all summons to target one thing, use "War Tag Target" spell on the target.

ME_WAR_SUMMONS.rar V1.40 "FINAL+++" (31.6KB)

GETTING READY FOR THE ARENA


|Welcome| |----- OBLIVION -----| |Daedric Recon| |War Summons| |Mercenaries| |Illuminati Cane & Derby| |TES4FILES| |ES SCRIPT EDIT| |---- MORROWIND ----| |Trouble With Milie| |Horror Mod| |Arcane Guard| |Mannequins| |Familiar Grimlok| |Tolarn Companion| |Music Replacement| |TESFILES| |TESRESPEC| |MWSwitcher| |----- SOFTWARE ----| |Piechart Disk| |Gladiator Game| |Gladiator Manual| |MW4MercModeler|