Welcome
----- OBLIVION -----
Daedric Recon
War Summons
Mercenaries
Illuminati Cane & Derby
Horse Sanity
TES4FILES
ES SCRIPT EDIT
---- MORROWIND ----
Trouble With Milie
Arcane Guard
Horror Mod
Mannequins
Familiar Grimlok
Tolarn Companion
Music Replacement
TESFILES
TESRESPEC
MWSwitcher
----- SOFTWARE ----
Piechart Disk
Gladiator Game
Gladiator Manual
MW4MercModeler
--- About Me ----
e-mail me


ABOUT MW4Modeler

This program allows you to graph the maximum damage and heat of a MechWarrior4® "mech" configuration. It also allows prototyping configurations as it models the weight and weapon "slot" restrictions of MechWarrior4®. The graph shows a black line with dots indicating the damage achieved if weapons are fired as soon as they recycle. The graph shows a colored line indicating the heat build up. The dots on the black (damage) line are colored to indicate the type of weapon firing. There is one dot plotted each time a weapon fires. Red dots are energy weapons, yellow dots are projectile weapons, and green dots are missile weapons. The "heat" line is colored the heat range... green is < 2500 Kelvin, yellow < 5000, orange < 7500, and red for over that. There are features (menu buttons) that allow you to control if the mech shuts down, how long after shutdown does it wait to fire, and if the mech fires if the heat level is too high. Click "SHUTDOWN" to select shutdown enable and the delay after shutdown (this is specified in heat color). Click "STAY FIRE" to keep the mech from firing when the heat is above a heat level (this will cause the slope of the heat curve to become flat). There is a snapshot feature that allows you to compare two graphs. Making a snapshot is done by clicking the snaphshot button. At that moment the two lines are saved (damage and heat). When the checkbox "Show" is clicked on two additional lines are graphed in the background. The saved damage line is shown in light blue (cyan) and the saved heat line is shown in pink. The dots on the saved line are not changed in color. Note that if you change seconds or damage graph axis scale (the DAMAGE and SECONDS buttons beneath PLOT) the snapshot will be erased. The Export and Import buttons are for exchanging mech configurations with friends in chat, such as a game room on Microsoft Zone. They can also be used to save and load favorite configurations.



FEATURES

  • Provides all mechs and weapons info.

  • Models accurately configuring a mech, with all tonnage restrictions.

  • Graphs total damage and total heat build up versus time.

  • Graphs weapon damage versus range.

  • Text output with damage per second, heat per second and other stats.

  • Written in TCL, a very safe interpreted language.

  • It's FREE!

NOTES

You need screen resolution 1024x768 or better to use this program effectively.

This is a Windows program but Mac program is also an option due to the fact TCL/TK interpreters and binaries (executables) exist on many platforms.

This is my first TCL/TK application, I've learned TCL/TK without a book, and wrote this program without hard copy (I have no printer). I started using TCL/TK and Visual TCL February 24, 2002. The code editor I use is GNU Emacs.






ARMOR TONS ADJUSTMENT




WEAPON AMMO TONS ADJUSTMENT




RANGE GRAPH




EXPORT CODED MECH

When clicking the EXPORT button this dialog with the coded text mech configuration is displayed. The coded mech config text is automatically copied to the clipboard. So you are ready to paste (shift-insert) into a text file or a chat.





IMPORT CODED MECH

When clicking the IMPORT button this dialog is displayed. Paste coded mech configuration text into the dialog by clicking in it with the mouse then pressing shift-insert keys.





TEXT OUTPUT

----------------------MW4Modeler--------------------------------------
100T ATLAS
   45.00 KPH

TONNAGE DATA
    0.00 Tons available
   18.00 FERROFIBROUS (19.70 max)
         0.10/0.90 HEAD
         2.20/2.20 RIGHT ARM
         2.20/2.20 LEFT ARM
         2.40/2.40 RIGHT TORSO
         2.60/2.60 CENTER TORSO
         2.40/2.40 LEFT TORSO
         0.10/1.00 REAR TORSO
         3.00/3.00 RIGHT LEG
         3.00/3.00 LEFT LEG
   12.00 Heat Sinks
    4.00 C>ER Large Laser
   13.00 Light Gauss Rifle
    4.00 C>ER Large Laser
    4.00 C>ER Large Laser
    4.00 C>ER Large Laser
   13.00 C>Gauss Rifle

WEAPON DATA
  LOCALE          WEAPON               DAMAGE  RECYC  RANGE  SHOTS
  CENTER-TORSO    C>ER Large Laser       8.00   5.00    800      0 
  LEFT-ARM        Light Gauss Rifle     12.00   6.00   1200     30 
  LEFT-ARM        C>ER Large Laser       8.00   5.00    800      0 
  RIGHT-ARM       C>ER Large Laser       8.00   5.00    800      0 
  RIGHT-ARM       C>ER Large Laser       8.00   5.00    800      0 
  GUNRACK         C>Gauss Rifle         17.00   8.00    800     24 
 ALPHA STRIKE DAMAGE  61.00
   DAMAGE PER SECOND   8.48

HEAT DATA
  WEAPON                 HEAT  RECYC
  C>ER Large Laser       8.00   5.00 
  Light Gauss Rifle      0.80   6.00 
  C>ER Large Laser       8.00   5.00 
  C>ER Large Laser       8.00   5.00 
  C>ER Large Laser       8.00   5.00 
  C>Gauss Rifle          1.00   8.00 
 ALPHA STRIKE HEAT  33.80
   HEAT PER SECOND   6.51
...WITH HEAT SINKS   5.56
----------------------------------------------------------------------





DOWNLOAD...

MERCENARIES (MEKTEK 2.1a) VERSION
Version 3.02 MW4MM.rar (7.33MB)






MERCENARIES VERSION REVISION HISTORY

v2.07 Fixed a typo in the clan gauss stats.
v2.06 Updated original MS mechs/weapons with Mektek changes.
v2.05 Added mechs and weapons for MekTek mech expansion. The new Mechs are denoted with a "MT_" prefix indicating this.
v2.04 Added map dropzones for merc maps. Fixed recycle for large laser (is 5, not 6). Fixed vaue of RAC5. Added picture of tiki I carved on startup.
v2.03 Fixed tonnage for RAC5 (is 10, not 8).
v2.02 Change max damage limit shown to 1000, due to a graphing problem.
v2.01 Fixed number of shots for RAC2 and RAC5.
v2.00 Added veng/bk/mercs maps, with small graphic and heat index.
v1.8 Fixed a bug in Save where save fails when the mech has ECM. Made sure a save config file is deleted if empty.
v1.7 Made sure the TEXT OUTPUT scroll bar works on the first time used.
v1.6 Added delete config.
v1.5 Added Load/Save config. Now Mw4MercModeler writes and reads from disk, saving or loading configs you make into .cfg files in the directory it is run from.
v1.4 Fixed Import function, adding stock configs had broken it. Automatically invoke graph after import. This was missing.
v1.3 Added the "STRIP" button that removes all weapons and ammo. Made it so when a mech is selected it's stock configuration is loaded. Made the "damage per second" in the Text Output function relative to the displayed graph, adding the text "(over # seconds)". This gives a more accurate picture for ammo weapon mechs, where the ammo would run out if the maximum 360 seconds is graphed (which used to be the case). Made it so you can select the displayed weapon data by clicking on a weapon then canceling the removal of that weapon. I am aware this is a bit obtuse but it is very useful. Fixed a number of mech database errors, the most significant of which was that the slots on the Osiris were too large. Available tonnage was updated for a number of mechs, in making with the correct scenario of loading stock config and having zero tons left.

VENGANCE/BLACKKNIGHT REVISION HISTORY

v1.0 Initial Release 3/5/2002
v1.1 Enhancement Release 3/6/2002 Added KPH button to change speed
v1.2 Enhancement Release 3/7/2002 Added Armor tons button, graph mech label
v1.3 Enhancement Release 3/7/2002 BAP and such are black if disabled
v1.4 Bug Fix Release 3/7/2002 Fixed heat sink tons check and heat formula, thanks to GDL_Fox
v1.5 Bug Fix Release 3/7/2002 Fixed shadow cat min speed, added more armor selections to armor tons menu (was 3.00 tons lessening previously, now 4.00 tons)
v1.6 Bug Fix Release 3/8/2002 Made it so you can't edit the fields :)
v1.7 Enhancement Release 3/8/2002 Added BK mechs and weapons
v1.8 Enhancement Release 3/8/2002 Added TEXT OUTPUT feature for copying MW4Modeleer data
v2.0 Enhancement Release 3/8/2002 Added RANGE GRAPH feature for that plots each weapon on the mech, vertical axis is range and horizontal axis is mech location and damage (bar graph, high bars indicate further range, wide bars indicate greater damage).
v2.1 Enhancement Release 3/9/2002 Added ability to adjust mech armor by body location.
v2.2 Bug Fix Release 3/10/2002 Check for being able to have armor was off by 0.90 tons
v2.3 Enhancement Release 3/10/2002 Added "max" tons to text output items
v2.4 Enhancement Release 3/11/2002 Added total damage & heat per second to text output items
v2.5 Enhancement Release 3/12/2002 Colored heat line on graph, added STAY FIRE and SHUTDOWN menu buttons / features.
v2.6 Enhancement Release 3/13/2002 Added scroll bar and copy all button to text output window.
v2.7 Enhancement Release 3/14/2002 Added AMMO button for adding extra tons of ammo to weapons
v2.8 Enhancement Release 3/16/2002 Minor cosmetic updates, added copyright notice
v2.9 Enhancement Release 10/23/2002 Added Clan and IS Mech paks mechs & weapons
v3.0 Bug Fix Release 10/26/2002 MRM number shots was off (MRMs and CSMRMs)
v3.1 Bug Fix Release 10/28/2002 Kodiak had a problem and added Optics//Jammer boxes
v3.2 Enhancement Release 10/29/2002 Added import/export feature.
v3.3 Bug Fix Release 10/31/2002 Added reset to no armor if armor locale breaches tons left.
v3.4 Bug Fix Release 10/31/2002 Shots per ton ammo for SRMS and SSRMS was fixed.









































NO WARRANTY

BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.











Copyright (c) 2002 Barney Blankenship




|Welcome| |----- OBLIVION -----| |Daedric Recon| |War Summons| |Mercenaries| |Illuminati Cane & Derby| |Horse Sanity| |TES4FILES| |ES SCRIPT EDIT| |---- MORROWIND ----| |Trouble With Milie| |Arcane Guard| |Horror Mod| |Mannequins| |Familiar Grimlok| |Tolarn Companion| |Music Replacement| |TESFILES| |TESRESPEC| |MWSwitcher| |----- SOFTWARE ----| |Piechart Disk| |Gladiator Game| |Gladiator Manual| |MW4MercModeler| |--- About Me ----|